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Colours changing fracture effector

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This might be one for the Redshift forum, but thought i'd try here first.


I have a V.Fractured plane with an attractor pulling the pieces over time. I would like to change the material of the fragments using a field as it gets closer to the Attractor. I found a great tutorial from YellowDog which talks about how to do it for a Cloner, but with the fracture it doesn't seem to play ball.


Simplified file attached, any pointers gratefully received.


ps. the tutorial i mentioned incase anyone is interested



Colour Fields Test 1.c4d

Edited by hammondchips

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This certainly shouldn't be in New Users & Beginners - I'll move it to Mograph etc for now.

Also pls update your profile to the correct version - Prime you have listed there doesn't even include Fracture !



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  • Correct my C4D version.

    Thanks for moving the post, i'll check it there


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    Don't know about the redshift part, however, you first have to disable colorize fragments in Fracturing, then set the effector color mode to fields, so it uses color from fields :)

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  • @admin

    Thanks for the tip, i found a Redshift guru who worked his magic on my problem. 

    Incase anyone wants to know, the solution is here.




    Its clever stuff...

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