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hammondchips

Colours changing fracture effector

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Hi 

This might be one for the Redshift forum, but thought i'd try here first.

 

I have a V.Fractured plane with an attractor pulling the pieces over time. I would like to change the material of the fragments using a field as it gets closer to the Attractor. I found a great tutorial from YellowDog which talks about how to do it for a Cloner, but with the fracture it doesn't seem to play ball.

 

Simplified file attached, any pointers gratefully received.

Cheers

ps. the tutorial i mentioned incase anyone is interested

 

 

Colour Fields Test 1.c4d

Edited by hammondchips
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This certainly shouldn't be in New Users & Beginners - I'll move it to Mograph etc for now.

Also pls update your profile to the correct version - Prime you have listed there doesn't even include Fracture !

 

CBR

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  • Correct my C4D version.

    Thanks for moving the post, i'll check it there

     

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    Don't know about the redshift part, however, you first have to disable colorize fragments in Fracturing, then set the effector color mode to fields, so it uses color from fields :)

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  • @admin

    Thanks for the tip, i found a Redshift guru who worked his magic on my problem. 

    Incase anyone wants to know, the solution is here.

     

    https://www.redshift3d.com/forums/viewthread/25606/

     

    Its clever stuff...

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