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Smolak

Follow object in viewport ?

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Hi, is there any way to make selected object always in viewport centre, following them while moving like it is in LightWave ?

Edited by Cerbera
Moved to Correct Section

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Yes. Make a camera that has a Target tag, and select the object as the target. You can also make the camera a child of the selected object so it always maintains a relative distance to it wherever it goes... then just look through that camera and the object should always be center of viewport.

 

CBR

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  • Thank you but I mean following object in viewports while moving, not only in camera view.

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    You could add camera object as child of object which follow the spline...

     

     

    follow object.c4d

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  • Yes I know about that 🙂 But I mean moving object by move tool in viewport. For example I place a tree in the scene. While moving it in the top view to another position I want to follow it in the center of viewport. In LighTwave is an option to toggle "center view on current selected item" - it is very useful while objects placement in larger scene areas. In Cinema there is "o" shortcut to frame object in a viewport but it works not as pernament state - no toggle option for it.

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    I was ment you want it in animation process. But you could use new active camera as child of object with applied target tag on  that object. This way object will be always in center of view (based on camera setings)...

    object in view center.c4d

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  • Thank you but I see that there is no such option in Cinema. It works only for one viewport and there is trouble to parent and reparent camera every time when I want to move antoher object outside viewport view.

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  • Here is in Blender similiar option to lock view on selected objects :

     

    image.png.7173a3a6e9a5a8569ac80339c9c144a6.png

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