Jump to content

Sign in to follow this  

Dynamics around a fixed axle/axis

Recommended Posts

Is there any simple way to make objects subject to collission dynamics, but fixed about an axis?


Best example of what I'm after is those spinning 'gates' on pinball machines - the ball hits the plane in z, and the plane is fixed in the x-axis, hence spins in z either forwards or backwards acording to which direction the ball struck it from.

Like that. Do I need to create a hinge and hide the geometry holding it?


Share this post

Link to post

Dynamics can do stuff like that - check the simple example :)


Share this post

Link to post
  • Topic Author
  • Thanks, yeah it was the hinge connector made child of the parent I wanted to spin plus a little extra geometry to hook it to, then hide that.

    Lookin' good!


    Share this post

    Link to post

    Join the conversation

    You can post now and register later. If you have an account, sign in now to post with your account.

    Reply to this topic...

    ×   Pasted as rich text.   Paste as plain text instead

      Only 75 emoji are allowed.

    ×   Your link has been automatically embedded.   Display as a link instead

    ×   Your previous content has been restored.   Clear editor

    ×   You cannot paste images directly. Upload or insert images from URL.

    Sign in to follow this  

    • Recently Browsing   0 members

      No registered users viewing this page.

    • Create New...