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Retime instance with Time Track?

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I have a flower model that i've animated to open and bloom. Animation runs about 50 frames. I've placed instances of this flower around a logo and I want them to bloom in a random/staggered fashion. I tried to use a Time track on an instance but they don't seem to support it. I also tried using an Xref of my flower with this Xretime plugin, but I don't think it works in R18. I could use a cloner, but i need to be able to hand place my flowers and I don't think i can do that with clones. The other option is to have unique animated flowers for ever instance, but I think my viewport would die. Is there any way to retime instance-like objects in C4D?

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