Jump to content


Rendering loop animation (Octane)

Recommended Posts


I would highly appreciate anyone's help on this.

I have this video in Loop - 


Where you can see in minute 00:29, the loop jumps. it happens everytime the loop closes(every 900 frames = 29 seconds). Please I just need to set these strings to rotate randomly and close the loop.

It is rendered in octane, and when I do test with the cinema render, the movement is fine, and it looks like the lighting is jumping in octane. But from many other tests I did, it looks like maybe its the loop itself, becuase the light of this scene is only an HDRI environment which doesn't have any animation. 

Please, I really need help as it its for a big project.

If you have maybe another solution to create the same effect that can close the loop I will be thankful forever!



Screen Shot 2019-06-14 at 7.11.16 PM.png

Screen Shot 2019-06-15 at 11.53.08 AM.png

Screen Shot 2019-06-15 at 11.54.38 AM.png

Edited by Cerbera
Re-titled to mention Octane

Share this post

Link to post
Share on other sites

You don't need to do multiple posts about this in different sections. It is true you are using Octane, so that should be in the title, but it is not yet clear if Octane is the problem, so this doesn't necessarily belong in the 3rd party renderers section, hence why I moved it to miscellaneous Questions for you. I'll retitle this thread which seems to make most sense now.



Share this post

Link to post
Share on other sites
  • Topic Author
  • Hi thank you,

    I'm just trying to figure out if it's in octane or its in cinema itself because the animation seems to work. But then when I render it in Octane it doesn't work. So I'm just trying from both angles.

    Thank you for your understanding

    Share this post

    Link to post
    Share on other sites

    You are using procedural animation techniques with the noise in the fields. It is very hard to match the in and out point of the animation this way. Most likely the problem is the noise setup and not Octane. Renderers do not change animations. You could try to animate the noise intensity in at the beginning starting from zero percent and animate out in the end down to zero again to have a matching frame.

    R18, Octane, Vray, Cycles, Zbrush, AE, Marvelous Designer, Substance Designer, Affinity

    Share this post

    Link to post
    Share on other sites

    Join the conversation

    You can post now and register later. If you have an account, sign in now to post with your account.
    Note: Your post will require moderator approval before it will be visible.

    Reply to this topic...

    ×   Pasted as rich text.   Paste as plain text instead

      Only 75 emoji are allowed.

    ×   Your link has been automatically embedded.   Display as a link instead

    ×   Your previous content has been restored.   Clear editor

    ×   You cannot paste images directly. Upload or insert images from URL.

    • Recently Browsing   0 members

      No registered users viewing this page.



    C4D Cafe is the largest CINEMA 4D community. We provide facilities for discussion, showcasing and learning our favorite software :) Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, get your own private messenger, post status updates, manage your profile and much more. If you need to find solution to your problem or otherwise ask for help, Cafe is the right place.
    • Create New...