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DasFrodo's Sketchbook


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  • Community Staff

Since everybody seems to be posting their stuff here...

I've been mainly learning X-Particles in the last couple of weeks. What an amazing tool but sooo much to learn!

 

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Here's some older material work, made with Substance Designer and rendered with Octane.

 

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Visit my Portfolio on Artstation.com & Follow me on Instagram

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  • 2 weeks later...
  • 6 months later...
  • Community Staff

Got something new! Made this for my girlfriend for Christmas, printed on Plexiglass (60x40cm). Rendering took ages because 60x40cm @ 300DPI is kind of a ridicilous amount of pixels 😁

Rendered with Physical Render and inspired by Rik Oostenbroeks awesome Artwork.

 

Compositing.thumb.jpg.9b065ba89f0abd3fbb37325e315e0030.jpg

 

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Visit my Portfolio on Artstation.com & Follow me on Instagram

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  • 1 month later...
  • Community Staff

Thanks for the feedback! That is something I've thought as well, just looks too "generated".

This is just straight out of Substance Designer, just with the Post-Process effects enabled (for the bloom, vignetting and dof).

Visit my Portfolio on Artstation.com & Follow me on Instagram

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In Redshift, I've been learning how to use curvature maps to make those worn edges, but then add noise into the mask for the curvature to break up where and how often you see it. I imagine you can do something similar in Substance. 

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  • Community Staff

Yes that's basically what I've been doing. I just haven't found the right noise and the correct settings yet.

I'd do stuff like this in the render engine itself too but right now I enjoy Substance with the instant feedback way too much 😜

Visit my Portfolio on Artstation.com & Follow me on Instagram

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