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MikeMac

Mapping Image over cloner objects

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Hey again everyone...

This seems like it should be simple. I have a wall made up of cloned cubes. I'd like to map a graphic image so that it is applied once to all the cubes; that is, one large image made up by all the cubes, not the same image repeated on each one. Then I want to rotate each cube  in place 90° , revealing a different graphic applied the same way. I might want to do this on all six sides, haven't got that far yet. 

The construction should be easy, clone a cube, animate a plane effector and I'm good. What I can't figure out is mapping the images so that they are spread over multiple cubes, and then again for the other images on the other sides. I know I could blunt-force this and eyeball each one, but I'm sure there's a better, more accurate and easier method to accomplish this. Thanks!

 

UPDATE: I've figured out how to map the image the way I want, but not how to do a different image for each cube side.

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Make the cube editable and use set selection for each face.

 

wall2.zip

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  • Topic Author
  • Thanks for this...I'll have to learn about set selection so I can understand how this works. 

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    Select one cube face, menu-select, set selection (give it a name). Make sure nothing is selected and do same for another face. If you don't deselect, the next face is added to the previous selection.

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  • Sounds good, thank you!

     

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    You could also try UV unwrap.

     

    In case that you wanna try, here is a video:

    https://vimeo.com/345177376

     

     

    Good Luck

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