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Freemorpheme

Fix my jittery bits

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Can anyone fix the jittery bits on this exploding crate? Damned if I can do it.

jitters.c4d

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  • In case I was too glib - I'm after some help to get the smashed bits to complete rest and not wiggling about like they are on a shake pan. Is this because of the Voronoi? Is there a way to bake a Voronoi out and just have the bits? Or would I have been better not using a Voronoi and just knifing it up manually? All help appreciated, as ever.

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  • I have cranked the per frame rate up to 50 which seems a bit excessive but has fixed (most) of the problems

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    you can get rid of the jitter by upping the angular damping a little and the linear damping by a bigger value, like 30... of course that alters the behaviour, but those values are also keyframeable, so you could start the sim with lower numbers and increase them over time to make the bits settle.

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