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cinomadic

Constraining a Wheel to a Bumpy Road

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Hello,

I'm trying to constrain a tire to a bumpy surface.

Constraint.thumb.jpg.0a4895f5fe57e24e9bd0c0c8486e04c7.jpg

 

 

I'm currently using a Clamp Constraint Tag with the following settings:

Constraint_Tag.thumb.jpg.540b9bc6766799afa5ac52f991c190e6.jpg

 

It works I'm having a couple of issues:

  1. It is extremely noisy because it's reacting to every face normal in my surface.
  2. I want the constraint to only affect the tire's Position Y, not the rotation.

 

Is there a better way to do this without using Dynamics?

 

Thanks!

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Have you seen the Roll It plugin ?

 

CBR

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  • Topic Author
  • 8 minutes ago, Cerbera said:

    Have you seen the Roll It plugin ?

     

    CBR

    Thank you @Cerbera for the response. It doesn't work with my version of Cinema 4D (R20). Does it work for you? Are you using the Insydium Bridge?

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    I do have the bridge, but not that plugin, so don't know, but I'm sure I heard Chris Schmidt say he'd seen it working in R20 a while back...

     

    CBR

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  • 42 minutes ago, Cerbera said:

    I do have the bridge, but not that plugin, so don't know, but I'm sure I heard Chris Schmidt say he'd seen it working in R20 a while back...

     

    CBR

    I found the Roll-It plugin in the Object Manager > Tags! It is working. Thanks @Cerbera!

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    Dr Sassi at Cineversity has an interesting solution to this topic, using Mospline and vector math

     

    dr sassi.c4d

     

    here my take, using the Base80 wheel

     

    wheel landscape.c4d

     

    the base80 wheel is a bit like RollIt applied to a wheel and works in any direction. You make the base80 wheel the same radius as the real wheel, and the real wheel a child.

     

    BaseWheel1.7.c4d

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    Thanks for these Jed.

     

    Philip

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