Jump to content

Sign in to follow this  
StageFive

How can I rotate a displacement map?

Recommended Posts

I have a bitmap height map created in TerraRay for a beach scene that's plugged into a Displacer. The problem is that the texture is rotated in the wrong direction and I can't figure out how to rotate it the proper way. Is there a way to rotate this texture?

 

Thanks!

 

330740847_BeachScreenshot.thumb.JPG.e5db1ef1b52a1f07fbf0a2b04ca8f389.JPG

Share this post


Link to post

Load bitmap in layer shader and add effects /  transform :)

Share this post


Link to post
2 hours ago, Hrvoje said:

Load bitmap in layer shader and add effects /  transform :)

Thanks for responding!

 

The bitmap is plugged into the Displacer Modifier, so it doesn't have the same options as a regular material. I actually don't need a visible material on this, just an object for the water to go around / up against. It will be alpha channeled out. I'm probably am not fully understanding exactly what you mean though. 

 

Basic files are attached if they help. 

 

 

Untitled.png

Beach Displacer.c4d

Share this post


Link to post

It doesn't matter where the texture is - put the texture inside a layer shader, and than inside the layer shader put transform above it and than you can scale\rotate your texture as you wish

SharedScreenshot.jpg

Share this post


Link to post

Thanks 3dkobi, I'll give that a shot. You've both been really helpful. 

Share this post


Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...