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StageFive

How can I rotate a displacement map?

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I have a bitmap height map created in TerraRay for a beach scene that's plugged into a Displacer. The problem is that the texture is rotated in the wrong direction and I can't figure out how to rotate it the proper way. Is there a way to rotate this texture?

 

Thanks!

 

330740847_BeachScreenshot.thumb.JPG.e5db1ef1b52a1f07fbf0a2b04ca8f389.JPG

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Load bitmap in layer shader and add effects /  transform :)


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  • Topic Author
  • 2 hours ago, Hrvoje said:

    Load bitmap in layer shader and add effects /  transform :)

    Thanks for responding!

     

    The bitmap is plugged into the Displacer Modifier, so it doesn't have the same options as a regular material. I actually don't need a visible material on this, just an object for the water to go around / up against. It will be alpha channeled out. I'm probably am not fully understanding exactly what you mean though. 

     

    Basic files are attached if they help. 

     

     

    Untitled.png

    Beach Displacer.c4d

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    It doesn't matter where the texture is - put the texture inside a layer shader, and than inside the layer shader put transform above it and than you can scale\rotate your texture as you wish

    SharedScreenshot.jpg

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  • Thanks 3dkobi, I'll give that a shot. You've both been really helpful. 

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