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Adjusting Joint Position in Motion Clips

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I'm working with the motion system and have some animations converted to motionclips. I'd like to know how to add some position offset to some of the joints. 

Like if I have a looping walk cycle, but want to lower the shoulders or head for a portion of it, whilst keeping the original baked keyframes running underneath, just offset by the amount i have adjusted the joint. Does anybody know how to go about that? 


Many thanks, 

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Uhm. Isn't that just a simple motion layer? 

Basically, create a motion system tag to an object. Add Layer. Modify the object then key it. 
That will give an offset throughout the whole animation.

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