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Node editor textures inside deformers

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Hi Everyone


This was certainly mentioned before but i'm unable to see it. Is there a way we can use a certain texture or map from the material node editor in order to control a derfomer or a field. For example, i really like the node editor's noise  shadder, and i was wondering if i could use it in a shadder field instead of using the standard noise. i really like the idea of creating and controlling a texture by nodes  but can i use it inside deformers or other places. 

Is it even possible?



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afaik, not possible yet...

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Dear members, we are aware of few more bugs that are still present withing the theme.We just wanted to let you know that we are working to fix them as soon as possible.


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