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MikeMac

Illustrator File Importing Oddly

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Hey everyone...

Pretty simple Illustrator 8 file won't import correctly. Or rather, won't function correctly when extruded. You can see the center of this image has an anchor shape, but if you look you'll also notice there are some non-extruded extra bits that do not belong.  Just in case there's some weirdness with the .ai file (it was an auto trace), I completely rebuilt it from scratch so I am fairly certain there are no extra paths or layers or locked items or anything like that in the file. Any ideas what's happening here?

Thanks!

 

Screen Shot 2019-07-26 at 2.05.30 PM.png

RI Seal anchor.ai demo.c4d

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Looks fine here. I am not trying to add special cap properties. 

 

Inherently not all caps properties are going to work as the points can sometimes bunch up or even overlap. I'll play a bit more...

CINEMA_4D_D4FQeiKbo4.png

 

Edit: The max safe cap size is about .1-.25. To go larger than that would require cleanup.

 

 

CINEMA_4D_91R7uwqlsI.thumb.png.4ab7e5a4b34ebf57e64180aaaaabd344.png

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Alternatively, if you turn off "Constrain" you can make much larger/stylized bevels...though the path shapes will crowd together more. There's nothing wrong with your Illustrator file, nor with C4d's functioning.

 

 

CINEMA_4D_tRE3FKYtw5.png

 

 

CINEMA_4D_fRFIm3X2gT.png

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  • Author of the topic Posted

    Ah, now I see. Thanks for the help!

     

     

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