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jericsynrgy

Children of a Tapered parent? (R17)

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I'm (attempting to) model a simple turntable object.  The platter (a Cylinder primitive) has a standard taper such that the top is narrower than the bottom.

The TAPER modifier is a child of the platter.  I'd like to make another cylinder, quite flat, to act as the rubber mat on top of the platter.  I'd like this mat to be a child of the platter, but (to my surprise) it is affected by the Taper modifier even though it is below the modifier in the Object Manager.  (I was thinking for some reason that modifiers only affect their immediate Parents.)

How does one get a child of an object to ignore modifiers that are applied to the parent object?

Thanks.
 

c4d-TaperOrder.png

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Just remove second cylinder from the hierarchy, group two cylinders to be child objects of a newly created null and you should be fine.


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