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asaf norani

Mixamo and Unity assets store

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Hey,
Im trying to use Mixamo rig, and animation from unity store.

I succeeded to make the rig move like the unity animation, but the mesh is not sitting correctly. 
Iv tried to use motion clip to combine both rig and animation, and also tried using "retarget"
both tries was a failure. I really don't know what im doing wrong!
the hierarchy is the same, but im not sure about the bone directions.

dropbox link:
https://www.dropbox.com/s/uwqscth87iul6v0/Test.rar?dl=0
  

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  • I hope I got your question right.

    if you are asking about the Dropbox link, so the C4D file is inside the RAR file (100MB to 2MB)

    but If you ask about the Unity asset so I brought it as an FBX skeleton.

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    Thanks this was a better format for me. Will look at it tomorrow. Strait away i can see the joints orientations need changing. it's getting late will try again tomorrow. 

    In the meantime you can look in this thread for other solution: 

     

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