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deck

Sound upon collision

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Hi Cafe

Ive never dealt with sound in cinema and Im wondering if its possible to play a collision sound when things collide. In both a simple case of two objects colliding but also in mograph where clones may hit each other, or even voronoi fracture parts.

 

Whats the standard procedure for such things.

 

Ant tips or advice most welcome

 

Deck

 

PS I couldn't find the "start new topic" button in the overall mograph section so its ended up here, in voronoi which wouldn't have been my normal choice.

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1 hour ago, deck said:

PS I couldn't find the "start new topic" button in the overall mograph section so its ended up here, in voronoi which wouldn't have been my normal choice.

 

That's correct; it is not possible to directly post in a main category, but there is a general Mograph Setup Sub-cat underneath that where you could have done. However, in this case I think the answer is principally going to involve the Sound Node in Xpresso, so I have moved it into the Xpresso category for now ! We can always move it later if that's wrong :)

 

If you head over to Rocket Lasso on Twitch you should be able to watch the latest episode, where Chris briefly showed the sound setup for his Live-play Pinball table he made for Half Res. That involved sound on collision to some extent. He didn't go into too much detail, but it may be of some help. Best to scroll through the stream until you see the pinball table, and it'll be around there somewhere ! Otherwise I am no expert in tis so will leave it to those who are to advise you more thoroughly...

 

CBR

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  • Cheers CBR

     

    Im off to google twitch now !

     

    Deck

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  • Thanks Jed

     

    I was hoping it would be as easy as adding an effector and saying ding on collision, but seems not. Too much trouble for my current test project, the old mac is struggling just on the voronoi  so I will give it and my braincells a break for now.

     

    Deck

     

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