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AlexisB

Model Stylized Shawl

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Posted (edited)

Hey guys,

 

asking for your expertise here.

 

I am modelling a character that's a bit inspired by iconography 

1054796452_ScreenShot2019-08-15at3_05_11PM.thumb.png.3df2119bc80d45d6adbd6dbc6eb64c02.png

 

I want to use basic shapes when modelling as much as possible.

 

I want the character to be wearing a sort of cloth or cape wrapped around his neck like the below

 

1653948958_ScreenShot2019-08-15at3_10_50PM.thumb.png.c20b0f9591e213544043c73de78eaf1c.png

 

I know there's probably a lot of ways to do that but asking what would be the best way.

 

What i did was draw a Spline with a Sketch Pen tool, then "Loft"ed it, then Extruded it but it doesn't feel like it is wraped or placed around the neck..

 

What do you think would be the best and most efficient way to do this?

Edited by Cerbera
Retitled for accuracy / later search use

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I'd do it with a disc primitive initially I think, with an inner radius to use as a neck hole and a suitable slice removed at the front. Then you could use a cloth tag, (or manual modelling) to drape that over your model...

 

531026245_clothshawl1.thumb.jpg.98d280537ceb7d2ca2abbbad6d084307.jpg  

 

1161243832_clothshawl2.thumb.jpg.1f1f734295d7e8292c24f79f068a364e.jpg

 

Lower pic shows that under Cloth SDS, which adds thickness, and then that under Regular SDS L2.

 

CBR

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  • Topic Author
  • Thank you @Cerbera! will try it out

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