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Displacer deformer not rendering

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Greeting C4DCafe Members:


A curious challenge: I apply a Displacer deformer to a sphere, (either parametric or geometric) animate a noise in the shader, 'render perfect' turned OFF for parametric, Interactive Render Region shows deformation, Render to Picture Viewer shows deformation - but the ACTUAL render - perfect sphere - EVERY TIME - no matter what -very curious.


I've tried, variously: increased polys, added Sub-D, changed project scale, added displacement channel to texture...still, every render revert to a perfect sphere.


Any suggestions?


In advance, really, thank you for your time and consideration.

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Please, post scene file.Hard to say without scene...

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If you are using a third-party render, you'd probably need to bake all those deformations and animations.

Other than that it's hard to judge what might be wrong

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