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Why Motion Vector does this in multipass

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I am using the physical render and when I enable Motion Vector in multipass I have a weird situation, see the image attached.

Basically the light I am using is not rendered in one frame (it appears only in one frame from the animation), and the model has a blue color rendered in one frame (from the same animation).

I don't have any idea why this is happening...maybe you have a clue?


Another weird thing is that I have other lights in the scene but they persist more than a frame...and those are rendered when Motion Vector is enabled.


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