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FeAlmeida

image map color and luminance on nodes

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How do I create a Texture node with a image map apply on Color and luminance (emissor I think)?
When I use the simple texture is possible apply two times an image map on Color slot and luminance slot.
How do this on node material? Can I use the same image map?

Screen Shot 2019-08-23 at 7.10.47 PM.png

Screen Shot 2019-08-23 at 7.08.24 PM.png

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Please update your profile info with the version you are using.

 

I'm fairly new to nodes myself, and happy to be corrected by people that know better, but wouldn't you connect those like so ?

 

1622455528_emissioncolor.thumb.jpg.0238232227f6e56ef09305c0a2122d9b.jpg

 

If you take look in our tutorials section you will find an epic playlist on the Nodes system that will answer this question much more thoroughly...

 

CBR

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  • Thanks for reply and for videos Cerbera,
    I tried do this connections like yours but the emission is 100% ever. I can't find an option to decrease the intensity.

    I'm trying another test like this.

    Chess

    Screen Shot 2019-08-23 at 10.38.03 PM.png

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