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MikeMac

Null Group Falls Apart with Dynamics

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Hi everyone...

I'm sure this is very simple (but then again so am I...)

 

What I am trying to accomplish is to roll a weightlifting plate down an incline and come to rest at a certain point. I feel like it is set up correctly, but my object falls apart once in motion. The object is grouped as a Null, with a Rigid Body tag applied to the null, with children inheriting the tag. Self-collisions is turned off. The incline is a simple Plane that's been tilted and assigned a Collider tag. The weight plate is a combination of primitives and  extruded spline imported from Illustrator. I'm guessing that there is some simple setting that I am missing here. Any help greatly appreciated, project file attached.

Thanks!

Example.c4d

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Set the inherit tag setting in dynamics tag to "compound collision shape" 🙂


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  • Topic Author
  • 10 minutes ago, Hrvoje said:

    Set the inherit tag setting in dynamics tag to "compound collision shape" 🙂

    That solved it, thank you so much!

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