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Matt Reed

Octane Material that reflects HDRI...?

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Hi all,

 

I am still a relative novice at C4D and attempting to make a material that reflects the HDRI of my scene.

What would be ideal is this process in blender -> 

Any tips and walk-throughs would be greatly appreciated.

 

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You need to add an Octane HDRI Environment object. That is just a C4D Sky object with a Octane Environment tag added. Inside you will find a slot for a texture where there's an Octane Image Texture already added. Go inside that and add your HDRI.

 

There is no special step to make any material reflect the HDRI. Octane is physically correct spectral rendering, so anything inside the scene will be lit correctly by the HDRI automatically.

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