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Question regarding isometric animation

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Curious if anyone knows how I can  quickly create an animation like this using primitives and controlling the timing of each building animation without mo graph


like this:



Thanks and I really hope someone can help me!

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Please take care to post in the correct section, which is not The Lounge. Moved to Procedural modelling etc.


Not quickly, no. It took that guy 3 days, presumably WITH mograph ! You can do all this with primitives and regular keyframed transforms of course, or you could use something much more complicated like Xpresso driven rigs, but it's obviously a lot more manual work if you're not using the primary tool designed for this sort of thing...



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