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PixelPuller

disc pool like animation

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hello all. i want to make an animation like carrom disc pool https://images.app.goo.gl/iwJkk3tRYdJDBP9V6

 

i have my floor with collider tag and 4 holes at corners. i have 2 disc with one collider and one rigid. so collider should hit rigid and make it go to hole. but theres a problem. disc hits no where and bumps. if you watch the video or look at file i attached you will see the problem. i want to disc  falls into hole 

carrom-cb.c4d

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I don't think that boole is helping your cause and you have lots of bounce and friction on your tags. Also changed to static and moving mesh for the collisions instead of auto.

 

heres a file with single object instead of boole, and collider tag for floor and rigid body for both counters.

 

Deck

 

carrom-cb_0001.c4d

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  • Topic Author
  • 44 minutes ago, deck said:

    I don't think that boole is helping your cause and you have lots of bounce and friction on your tags. Also changed to static and moving mesh for the collisions instead of auto.

     

    heres a file with single object instead of boole, and collider tag for floor and rigid body for both counters.

     

    Deck

     

    carrom-cb_0001.c4d 343.5 kB · 0 downloads

    thank you Deck. problem solved!

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