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joint falloff R20

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Hi all,

I'm having difficult time getting the joints to bend with falloff, I have a weight, skin tag.

I was following this tutorial:

but I believe its made with R19. 


Is there something new that needs to be added with R20?


Thanks in advance!!


joint falloff.c4d

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Please update your profile to the correct version.


You seem to be trying to use fields with this, which has confused me because you should surely be using the joint weighting system instead of actual falloffs, right ?



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  • I'm trying to do something like this.

    Joint falloff.jpg

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    You can use two different techniques to achieving that result. You can use joints with envelopes (fields in R20/R21) and its basically managing field size. The other technique is the one Cerbera mentioned. You paint the weights / influences of the joints in the mesh. That approach is better in my opinion. Joint envelopes are useful when you have a system already weighted and you need an additional joint influence . you can use the envelope without disturbing  the remaining weight painting.



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    I am having the same issue with R21 - did something break with the New Field System? I remember it working in R20.

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