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Morgan Powell

Raycast Multipass Question

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Hey guys,


I come from Softimage background. I want to set up passes where a specified objects primary rays are ommited from a render, but it still provides secondary rays to what is being rendered. 
Is this possible? Any help would be invaluable.

Thanks,

Morgn.

Edited by Cerbera
Retitled for accuracy / moved to correct section

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RE: I want to set up passes where a specified objects primary rays are ommited from a render, but it still provides secondary rays to what is being rendered. 
Not sure if I understand. My assumption is that the "primary rays" mean camera rays and "secondary rays" are GI, AO, Reflection etc. 
In that case, just add a "Compositing Tag" and untick "Seen by Camera". 

If you are using a third party rendering plug-in, that will require other steps. 

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