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Langley

Vray Displacement

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Hi all

I just acquired v-ray or rather the trail to give a go with glass rendering particularly. Ive used it a bit in the past but always just gone back to the native for ease more than anything.

The problem Im having here though is that I have a displacement that ive set correctly i.e behind the main texture and ive also got a selection tag to make sure it should only apply to the front but its not. Its showing through both sides of a glass that I have to displacing the front and back. I think there must be a way to deal with this as I cant believe it'll only work on solid objects.

See attached file, its using the most up to date version (3.7) i think as only downloaded it today.

Any help will be much appreciated.

Lang

 

 

Screenshot 2019-10-17 at 20.44.19.png

vray_disp_test.zip

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