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Pierre Tessier

Compositing problem in AE

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I have imported a C4D file in AE. The file has got multi-pass settings for Object Buffer, Shadow and AO. The Object Buffer layer in AE works well in getting rid of the floor, but when I add a Shadow and AO layer on top, the floor reappears. What am I doing wrong? I uploaded both files so you can take a look at it. Thanks in advance.

Table.aep Table.c4d

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In AE you have your AO and Shadow layers set to Multiply blending mode - but you have no base image underneath them to multiply onto.

Simply put a base layer at the bottom of your layer stack - a solid, image or movie.

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19 hours ago, Pierre Tessier said:

I have imported a C4D file in AE...

 

PS: Should have said - using Cineware is, IMHO, a complete and utter waste of time.

Render passes out of Cinema. Import your rendering into AE to do your post render work. Save your sanity. 

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  • MikeA, I have my C4D file layer at the bottom of the stack, as my base layer. 

     

    If I understand correctly, you render each pass separately in C4D , then you import them separately in AE. Is this correct? What is the advantages of doing this?  I doesn't seem faster to me.

     

    Thanks.

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    If you render your multipasses all in one go and use the .aec route, a lot of the comping setup will be done automatically for you.

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    On 10/20/2019 at 9:04 PM, Pierre Tessier said:

    If I understand correctly, you render each pass separately in C4D , then you import them separately in AE. Is this correct? What is the advantages of doing this?  I doesn't seem faster to me.

     

     

    Cineware is considerably slower to render than just rendering out of Cinema 4D to an image sequence. 

     

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