Jump to content
C4D Cafe

Missing Projection Display in Viewports

Recommended Posts

I cannot get my Projection Display to show up in my viewports.  R20, R21 ... new scene, old scenes..  fresh geometry with a simple bitmap applied.. nada.


I can change the Projection in the Attributes Manager (Flat, Spherical, Cubic, etc..) and I can switch Display types (Simple, Grid, Solid) but no visual feedback in my viewports.


Thought I had it 'off' somewhere so I selected Filter -> All and turned everything on, looked in the HUD etc. but cannot find an on/off for Projection Display.


I must be cray cray, because I swear I used to be able to change my texture size and placement based on the visual feedback of the Projection Display.


Switch I'm missing?






Link to post
  • Cafe Crew

Nope, that doesn't have a switch - if you are in Texture Mode, have the Object / Texture Tag selected you should be seeing something in the viewports unless the Tag is in UV Mapping Mode, where texture mapping is impossible. Could you post a screenshot of what you are getting when those conditions are met ?



Link to post

Funny - just seeing your post because I came back here to write that I discovered the problem was between my keyboard and the chair ... I 'just' saw that I wasn't going into Texture mode.


Thank you,



Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...