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Garyhebert

Possible to distribute texture baking?

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I've been using the Bake Texture tag to bake spherical renders out to proper UV maps for a UV mapped environmental projection job.

 

This process is very slow and ties up a workstation. We have a render farm but I can't figure out how to send it to the farm to distribute to the nodes. We use deadline to set up our render farm jobs.

 

Can anyone think of a way to go about this?  Would it be possible to add a python script that tells the nodes to execute the tag?

 

Any thoughts would be appreciated!

 

Gary

 

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