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mrpinoux

EDITING ALEMBIC ANIMATION

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Hello!

 

in C4D, I have a animation of a cloth falling to an object, baked as a alembic. I would like to correct some of the wrinkles, smooth out the kinks, enhance some deformation.

 

I tried to add a pose morph tag, point mode, add a pose with a correctional PSD (like in a character workflow) but any time I'm editing the geo, the geo goes back to its original place (alembic tag).

 

I also tried to access the point via a correction deformer. It worked for a given time only. It's not relative to the original points.

I'm missing something, my brain is fried.

 

Any help on how I could do that?

 
Edited by Cerbera
Removed formatting

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Alembic is external format so it draws all data from "outside". What you can try is (not in front of machine atm so can't try) is create a copy of the mesh and use posemorph to drive it by alembic file, then add some other morphs to it...


Free C4D trainings from MAXON professional on our youtube channel

 

https://www.youtube.com/c4dcafe

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