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jericsynrgy

Attaching parametric objects+ subd mesh

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I'm in the early stages, but: I'd like to attach some (animated) parametric objects to the skeleton of a subd character mesh.

IOW, the parametric objects are still UNeditable, but are responding to the skeleton.

Alternatively, they could be attached to specific points on the subd cage (which would be deformed by bones), either would work, but I have no idea how to do so in this app.  (In my 'home' app you could use nodes to attach objects to specific vertices.)

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Yo u can use constrains to attach to various option, or even use Xpresso. Simply add a constraint tag to object you want to attached and explore the options


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