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Render looks different to viewport

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Hey guys, I am trying to create a golden confetti animation, to animate it I have used emitter simulator with gravity, turbulence and friction applied. The problem is that the IPR window shows somewhat my desired result however the actual render seems to ignore the my desired emitter simulation.

Anyone knows of possible solution? Thanks,


Link to the working C4D file: https://www.dropbox.com/s/8krr2zrcf732l17/GoldenConfetti01.zip?dl=0




The IPR Window

Screen Shot 2019-11-19 at 5.44.15 PM.png


The Actual Render

Screen Shot 2019-11-19 at 5.45.38 PM.png

Edited by Cerbera
Retitled for accuracy / later search use / moved category

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This is not an Arnold issue. The Birthrate values for Editor and Renderer  in the Emitter are radically different, and should be the same...





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