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Random initial velocity?


csbeltram

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@Voytech - Thank you so much! I knew there had to be a simple solution I was missing. This worked great.

So here's another question then. Suppose I want to trigger them with a Ghost Dynamic object. Is there a way to not have the shader effector keyframes affect it till it's triggered by the ghost object? So it could be more art directable?

 

@Havealot - Thank you for the suggestion. I was wondering if there could be something in R21 that would help. Unfortunately the powers-that-be haven't sprung for the upgrade.

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