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suhov

Offsetting from edges in Mograph

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Hi, since R20 has powerful Multi-instance feature, Im trying figure it out how to use it properly to clone grass, bushes etc. To randomise I use random effector, to make sure nothings overlapping I found push-apart effector, now Im trying to figure out hot to set distance from edge for cloners, anyone could help?

Screenshot_2019-11-21_at_15_22_08.png

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If you clone in Object Mode using Edges, there is an offset control right there in the cloner settings.

 

image.png.9e5aff51b08b6a30578ed351ad5772cf.png

 

CBR

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  • Yeah, Im cloning it using surface mode, since I need objects on surface not edges. Also if I clone 2 or more different objects under single cloner, is there a way to adjust percent-wise how many of each get cloned?

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    4 hours ago, suhov said:

    Yeah, Im cloning it using surface mode, since I need objects on surface not edges.

     

    You can't do both together so easily. You either base your clones on the surface or some part of the topology, not both. Or by 'offset from edge' do you mean the physical boundaries of your geometry rather than edge as in points, edges, and polygons ?

     

    If that is what you mean just select the center polygon, do a Set Selection, and drag that tag into the Selection field of the Cloner, just under where you put the object - then your clones should only appear over the surface of that polygon... but just be aware that your random settings could push them out of that area though, so if that is the case, just scale that center poly down a bit to give yourself more room to play with...

     

    CBR

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