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Google Stadia


Push

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If you don't know Google Stadia is a games console in the cloud, I've been playing it most of the weekend and it works perfectly.

 

I was thinking if it can run games that well over wifi it can certainly run C4D, do you think you'd pay a subscription for this kind of thing?

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2 hours ago, Push said:

If you don't know Google Stadia is a games console in the cloud, I've been playing it most of the weekend and it works perfectly.

 

I was thinking if it can run games that well over wifi it can certainly run C4D, do you think you'd pay a subscription for this kind of thing?

Thats the first time I am reading positive comments about it. All I have heard is really bad stuff. Overpriced old games, lag etc. etc. I guess it only works with good internet connection and being closer to the servers!

U Render Quality Assurance Specialist

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I've got roughly 65m broadband and the wifi router is in a different room, it works perfectly. I have read lots of negatives but it's early days and most are overblown in my opinion.

 

I can just imagine paying a subscription to it and C4D instead of spending thousands on a decent PC with good graphics cards

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2 minutes ago, Push said:

I've got roughly 65m broadband and the wifi router is in a different room, it works perfectly. I have read lots of negatives but it's early days and most are overblown in my opinion.

 

I can just imagine paying a subscription to it and C4D instead of spending thousands on a decent PC with good graphics cards

 

I can certainly see the appeal for software, but I'd rather not have that stuff tinkering with my games. The Foundry tried something like this, called "Athera". They're shutting it down now though as it doesn't some like anybody used it.

As for Stadia: The inputlag is awful. I can't play with that at all. Doesn't matter what game. If you're used to consoles with sh*** 30fps then maybe, yeah. But once you've played on a G-Sync or Freesync Monitor with high framerates and refreshrates it's impossible to ignore how bad the inputlag is. Then there's the issue with not owning anything. I know we technically don't own any software anyways, we just buy the license to use it, but still. Imagine Google get's tons of good exclusives for their platform but decide to shut it down in 5 years because it's not profitable... bye bye to those games. You'll never ever see them again or be able to play them because nobody ever had them on their PCs. I hate this thought and I hope game streaming crashes and burns. As a complementary system to play on the go, sure, why not. But stuff like this always takes over when it's accepted as norm, just like microtransactions.

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I have found no noticeable input lag, and yes, I come from console land but I don't think frame-rates are ever as low as 30fps, are they?

 

Nothing I own is physical, just about every film I "own" is either on Amazon or Google, and all my games are PS4 downloads. I play on my TV so don't really want to buy a gaming PC and Monitor, I already have a work PC and don't use that in my freetime.

 

I can't see why you'd want game streaming to crash and burn, it just could be the future.

 

 

 

 

 

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6 hours ago, Push said:

I can just imagine paying a subscription to it and C4D instead of spending thousands on a decent PC with good graphics cards

When you put it like that, it sounds tempting!

U Render Quality Assurance Specialist

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16 hours ago, Push said:

I have found no noticeable input lag, and yes, I come from console land but I don't think frame-rates are ever as low as 30fps, are they?

 

Consoles go 30FPS or below constantly. In fact, the NORM is 30FPS for console titles as soon as you have something that looks good or isn't an indie title. There is not many titles that target 60FPS and most of  these are racing titles. RDR 2 for example runs like c**p. The game constatly struggles to keep 30FPS and in big cities you're lucky if you reach 25. I consider this practically unplayable because not only is the framerate low, the input lag is also extremely high.

 

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Nothing I own is physical, just about every film I "own" is either on Amazon or Google, and all my games are PS4 downloads. I play on my TV so don't really want to buy a gaming PC and Monitor, I already have a work PC and don't use that in my freetime.

 

That's you though. I have no issue with Netflix and others because I'm not attached to any movies or shows, but if you buy stuff that is bound to a certain platform you always risk losing EVERYTHING if that platform goes down. Blu-Rays will always be playable. Physical game discs will always be playable (if the game isn't bound to some arbitary online service). Even if every last console of a certain generation is gone there's always going to be emulators. Game preservation is a huge thing and it's important to remember how easy just playing a MP4 file is and always will be, but how hard it is to replicate a certain hardware environment.

 

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I can't see why you'd want game streaming to crash and burn, it just could be the future.

 

If THAT is the future gaming is dead to me. I will not feed up with tons of input lag, no control over my system or my games, no moddability whatsoever, no tinkering with my own system, no preservation if I want to play a certain game ten years later and not to mention, ANOTHER subscription service that wants my money.

 

The sheer fact that Stadia asks for full price for titles that are years old and then doesn't even run them at the promised 4k 60FPS let alone max graphics settings is a really, really bad joke in my opinion.

 

That is why I hope it crashes and burns. It's bad for the consumer and perfect for the corporate machine.

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