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SwoopNebula

DropShadow Mat in c4d for spark ar?

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Hey peeps,

 

Hope everyone's doing well.

I've been trying to create INSTAGRAM filters recently, using this program called Spark AR?

You can import your own 3d model which I'm making in C4D and upload it to their software.

They have this "BoomBox" on their website as an example. 

 

I'm wondering how they get the shadow mat in their? Like how should I create that within C4D?

It looks like there's 2 elements to it, the mat pass, and the actual texture for it? How should I go about doing that.

Also how should I animate for export to Spark AR? 

 

 

 

 

 

 

Screen Shot 2019-12-04 at 11.10.52 AM.png

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