Jump to content

Loop Character Animation w/ Xpresso?


CoolDepot

Recommended Posts

Hello,

I am almost totally new to C4D. I found this free Orca whale rig that I want to cleanly loop and use in one of my animations, but I have no idea how to go about it. It is rigged and is animated to swim and I figure it has something to do with Xpresso's range editor on Main_con+ but it's not totally clear to me how to get it to loop. This is for a personal project; I'm still learning.

 

Thanks in advance

Link to post

Since it´s driven by xpresso/time node, it´s simply endless loop while is played in timeline. So, it doesn´t matter if your animation is 150 or 1500 frames long...

If you select object "Master con+", in Controls tab you can adjust few parameters of fish rig...

Link to post

It's not the kind of animation that can be made into a loop. Although the head is driven by a sine node (itself a looping function), the rest of the body reacts dynamically. The start position is never repeated.

 

+1 to Turbosquid for the nice free model.

Link to post

Just like a music file or a walk cycle, just find the in and out points of one complete cycle and you've got a loop. Granted, the dynamics will be the same, but that's what a loop is right?

 

I realize this might not be a new-to-C4D-choice, but what about utilizing the Motion Clip system? Once you determine the loop and it plays smoothly, you can extend it as long as you need.

Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...