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Twizzle

Wheel rotation

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Hi all, hope I've put this question in the correct place... I have a car wheel that has a bake caliper attached and I want to restrict the caliper rotation to when the wheel turns left or right but obviously not when the wheel rotates but I can't work out how to achieve it any help would be appreciated thanks... Tony

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I guess your hierarchy is off. The right-left motion would be an axis higher up (vertical); then there is the caliper with the wheel axis setup, then farther down there is the actual wheel on the axis. Right/left motion and rotation have different axes and should not be realized by the same object (null). If the hierarchy is good (realistic), then it's no problem to model the RL motion.

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  • Sorry Cairyn but I don't follow you 😞

     

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    I think Cairyn means something like this

     

    brake.c4d

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  • That's perfect, thanks Jed, very much appreciated 👍😀

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