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SwoopNebula

How's my topology? Part 1

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So i'm trying to start working on a character for a friend,

I want to make sure I get the topology right on this as I good.

It would be nice to get some feedback throughout the process?

I'm taking what I know about topology already and trying to expand on that for best practices with animation.

 

I started working on some pants......

Can you guys give me some pro's / con's to my modeling job so far?

and maybe some guidance and suggestions?

 

 

kashkarii.c4d

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Too many radial segments, too square / non organic looking in shape and not enough loops around the joints so far...

Also the edge flow around the crotch isn't great.

 

CBR

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Unfortunately, your mesh is no where near to be useful for animation. Here is something with low polycount for start.

 

 

 

 

 

 

 


| MAXON Quality Assurance Specialist | 3D Asset Creator | C4D Cafe Manager |

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The other two are...😋 I forgot to mention third one... 


| MAXON Quality Assurance Specialist | 3D Asset Creator | C4D Cafe Manager |

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  • 17 hours ago, Cerbera said:

    Too many radial segments, too square / non organic looking in shape and not enough loops around the joints so far...

    Also the edge flow around the crotch isn't great.

     

    CBR

    What do you mean by radial segments?

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  • Are there any books out there that you guys would recommend for understanding topology? 

     

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    Just now, SwoopNebula said:

    Are there any books out there that you guys would recommend for understanding topology? 

     

    Well. book not really, but Google can teach you a lot. 🙂 


    | MAXON Quality Assurance Specialist | 3D Asset Creator | C4D Cafe Manager |

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  • as a beginner I read about so many topology tips on here but none of them really solidify it for me? Is there maybe like a cheat sheet or something, something with an exercise or like a template that a beginner could follow in topology and just create his own shape? lol, I need something to set the basics in stone for me. I have the hardest time with going about modeling the crotch area to look right, connecting the arms to the shoulders, and don't get me started with facial features.........  😞

     

    i'm sad now.

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    45 minutes ago, SwoopNebula said:

    as a beginner I read about so many topology tips on here but none of them really solidify it for me? Is there maybe like a cheat sheet or something, something with an exercise or like a template that a beginner could follow in topology and just create his own shape? lol, I need something to set the basics in stone for me. I have the hardest time with going about modeling the crotch area to look right, connecting the arms to the shoulders, and don't get me started with facial features.........  😞

     

    i'm sad now.

     

    Don't be sad. Go have a look at my profile 😉 I am a modelling specialist who does personalised 1-1 skype tuition if that helps. In one 4 hour session with me I can show you all the polygon modelling rules and techniques, and give you the most solid start to topology you could ever hope for supported by comprehensive session notes and homework which focuses learning. Please email luminetrics@gmail.com to arrange this if you think it would help...

     

    CBR

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