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LOD Object and Team Render


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I built a very simple scene in C4D R20 with a Cloner containing an LOD object with a sphere and a cube inside.

When I try to render it with 4 Team Render Clients that I have available, the connection is lost and only my machine is working.

If I render with a Team Render of 4 computers with C4D Program on Nad not with The Clients, the rendering goes fine.

If the LOD Object is not in the file, the Team Render works fine.


Anybody had this problem before? 


LOD and Team Render.c4d

Edited by Cerbera
Moved to correct section.

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Not an expert in this as I hardly ever use it, but aren't you doing that wrong ? Shouldn't the cloner be under the LOD object, rather than the 2 models inside it ?

Not sure if that makes any difference, but it is a thing to try...



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