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Trying to recreate this dynamic scaler

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Hey! So I was amazed by this project by Pasha Ho who created a dynamic scaling effect with Python.

Here is the video:


And a sketch of the rough way it's scaling:



You can see more on his Behance


Question: Since I'm not going to dive into Python, any idea on how to recreate this effect using c4d's native or external plugins?

I tried using mograph cloner and messing around with the shader effector, also tried with voronoi fracture but nothing feels as dynamic.


Any ideas?




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