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mikoian

Camera mapping and UV

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Try to put everything under Solved camera.


| MAXON Quality Assurance Specialist | 3D Asset Creator | C4D Cafe Manager |

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  • 8 minutes ago, Igor said:

    Try to put everything under Solved camera.

     

    I just did, it didn't work. Have you tried?

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    I am not with my Mac at the moment. I'll try some more a bit later. CMotion is not my area of expertise but I'll see if I can figure something out. If it work before it must work now. But I understand now what you need.


    | MAXON Quality Assurance Specialist | 3D Asset Creator | C4D Cafe Manager |

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    Can you save the project with "Save Project with Asset" zip it and send it again? 


    | MAXON Quality Assurance Specialist | 3D Asset Creator | C4D Cafe Manager |

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  • 1 hour ago, Igor said:

    Can you save the project with "Save Project with Asset" zip it and send it again? 

     

    What that does?

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    That puts all the files in one folder which will preserve all the materials once file is opened inside of C4D.


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  • 4 minutes ago, Igor said:

    That puts all the files in one folder which will preserve all the materials once file is opened inside of C4D.

     

    The only materials there are "Mat" (which is the camera mapping), "Shadow.Catcher" (which is a simple shadow catcher material), and "C0001_00000" which is used for Background object and it is the same as "Mat").

    I thought you downloaded the zip file from G Drive which contains the image sequence used for "Mat" and "C0001_00000".

    To save it as project with Assets means to upload again all that image sequence (over 1 GB).

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    Ok when I looked a bit better, all good, no need to upload anything. Now, if I understood correclty from the video, you need the plane to be static just as the side walk, right? You are having trouble with moving background?


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  • 7 minutes ago, Igor said:

    Ok when I looked a bit better, all good, no need to upload anything. Now, if I understood correclty from the video, you need the plane to be static just as the side walk, right? You are having trouble with moving background?

     

    Viceversa...I need the plane to move as the camera moves...because that is the tracked camera. The sidewalks should follow the camera movement too. Basically, the plane and the sidewalks should look like being a part of the scene.

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    Ok, that make sense. Let me try again. Like I said, this is not my expertise, but lets try to solve this. 


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