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Using a field to color map an object

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Is there a way in r21 to use a field to affect the color of a material applied to a single object? In other words: I need exactly what this plug in does, if it just were compatible with R21: https://www.curiousanimal.tv/training/falloff-sampler-shader/#content

It might seem a very simple question to some of you, but I really can't figure it out. I have tried the MoGraph Color Shader, but it seems not to work in this way.

Thank you a lot!

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