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RS material node in Xpresso editor


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 I apologize for the possible noobility - online documentation is not available online. Who will tell me, why when trying to add new RS material in the Xpresso editor, almost all the input and output channels I need to work are not available?




While the channels of the standard c4d material are available?




There is another oddity: when i try to link the properties of a standard material with rs material, an automatically created xpresso link tag it has all input and output channels of rs materials are available




However, when adding the same material again




the channels again become inaccessible. What am I missing? Thank you for the clarification! C4d R21 / RS 3.0.13


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  • 2 months later...

Sorry if this an old topic, but I was trying to figure out how to bridge Redshift & Xpresso myself. I discovered you can work in the Redshift node editor, then have the X-Pool panel open. You can add a button for the X-Pool panel by doing a search in the "Customize Commands" dialog (Shift+F12)


You should be able to drag any Xpresso node availible from the X-Pool panel into the Redshift node editor.


I learned from watching this video:


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