Jump to content

Sign in to follow this  
jingles

Mograph Blend between clones issue

Recommended Posts

I need to render some wavy & repeating splines and have their thickness controlled by something like a linear or box falloff.

I have landed on using cloned sweep nurbs with an effector/fracture that controls the sweep nurbs thickness. The issue i'm running into is I can no longer blend from one shape to the other because (im guessing) the hierarchy is too complex.

 

Any tips on how to have the sweep nurb thickness easily controlled with falloffs would be appreciated. I am open to other recos on how to approach it.

thanks!

Blend top.png

blend hierarchy.png

RingBlend.c4d

Share this post


Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...