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Hiding Original Object When Using Cloner

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Hi guys, sure this is a really simpple one but can't for the life of me seem to find a fix.

I'm cloning a torus around the edges of a sphere object and, for reasons I can't work out (or find documentation on in the help files) I can't figure how to have the torus' clone around the sphere object without having the sphere visible. This feels like it should be far more simple than it is? Am I missing something?

Scene file attached.



20 02 08 Radial Rings 01.c4d

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  • Okay solved it!

    Apparently if you put the object that the clones will be stuck to within the cloner hierachy (I had the cloner and torus parented under the object they were intended to clone around) it prevents you from being unable to hide the object.

    Five hours to work that out. Hope this post saves someone some time!

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    ... or you can put it to another layer and hide this one.

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    Yep, all about the hierarchy 😉 People sometimes don't fully appreciate the importance of where stuff is in the OM.



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