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thunderdoc

FD UVToolkit - A plugin to make UV Unwrapping easier !

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My plugin FD UVToolkit has been released, it’s a plugin to make UV unwrapping easier in C4D ! 

FDUVToolkitIntro.gif


As you may know, the native C4D UV tools are quite poor, and as I have to UV unwrap a lot of objects daily. So I made this plugin to make the workflow fast and intuitive!
It Requires only three steps to UV Unwrap an object:

 

  1. Reset the UVW Tag.
  2. Highlight the edges you want the UV seams to be.
  3. Click to unwrap.

 

And it’s done!

Here’s a quick demo!


There’s 8 new tools included in the package, get to know more about all of them and get the plugin, please visit: https://gumroad.com/l/jFoAv

Flavio Diniz

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Looks like a lot of effort Flavio, quite cool looking, congrats and good luck! 🙂 


| MAXON Quality Assurance Specialist | 3D Asset Creator | C4D Cafe Manager |

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Nice result, can you post example of UV´ing of some character?

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Nice to see some competition.

Having created some UV plugins of my own, I know how difficult it can be to have completed a toolkit like this.

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  • On 2/10/2020 at 6:33 AM, Igor said:

    Looks like a lot of effort Flavio, quite cool looking, congrats and good luck! 🙂 

    Yes, indeed! I've been working in this tool for 3 months in my spare time !

    Thank you very much @Igor !

     

    On 2/10/2020 at 8:02 AM, bezo said:

    Nice result, can you post example of UV´ing of some character?

    Thank you, @bezo !
    Yes! Although I don't know much about organic/character modeling/UVing, but it works very well: 

     

     

     

    On 2/10/2020 at 3:08 PM, C4DS said:

    Nice to see some competition.

    Having created some UV plugins of my own, I know how difficult it can be to have completed a toolkit like this.

     

    Thank you @C4DS!

    I've saw your plugins, I'm really happy I'm not the only one trying to develop tools in the area of UVW in C4D, haha!

    I did this plugin using Python and the API sadly doesn't expose much functions as I think it does in C++... I 'd like to do much more to improve my plugin, I'll probably do in the future as I learn more Python.

    The program really need to update its tools... let's pray to have something new in R22!

     

     

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    Really great job...

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