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thanulee

Disable dynamics on collision

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Hi, is that possible?
Im trying to have some  objects attracted to a sphere. And i want when they touch this sphere to freeze and stick there (sphere might be constantly rotating). Or at least dynamics to go off. Is that possible? I d use inheritance if it had a relative distance mode so objects do not intersect with geo as they try to finalise their position. Any ideas? thanks

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Check the attached scene for a possible solution. It has the disadvantage that the initial global position of the dynamic object gets lost.

DynamicSwitch.c4d

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  • Thanks mate! This is working nicely. Would that be applicable to a cloner? I have many cubes! 
    Tried messing with nodes, expresso is not my thing, and failed :) 

    thanks!

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    No, with clones you can't easily adress them indivdually. There are some possibilities on the Dyanmics side of things, but doing indivdual constraint switches is beyond me.

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  • No worries thank u very much!

     

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