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Pierre Tessier

Ambient Occlusion / Transparency Issue

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I've rendered a cube invisible using the alpha channel. The problem is, this prevents the AO from reaching the object inside the cube, so the object renders dark. The Visibility tag also does the same. Any way to prevent this?

Edited by Cerbera
Retitled for accuracy / moved to correct section

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  • Just found the solution. I need to select "Evaluate Transparency" in the AO settings.

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